Eliot Cowley

Game Developer | Programmer | Technical Writer

📧 eliot@eliotcowley.dev | LinkedIn

Hello, I'm Eliot! I've worked as a technical writer at companies like Microsoft, Sony, and Indeed, and I have a passion for making games.

This portfolio is where I show the games I've made, skills I've learned, and experience I've gained.

I'm looking for freelance opportunities, so if you need a game developer or designer, get in touch!

Projects

Below are some of the projects I've worked on, with links to play them and view source code.

Untitled Gerbil Game

My role: Programmer on 2-person team

Gather gerbils to fight enemies and solve puzzles in this 3D physics action game.

Tales of Brevis: A Beast Called God

My role: Programmer on small team

Local 2-player asymmetric multiplayer game where one player collects carrots while the other tries to stop them.

Lark

My role: Programmer on small team

Drag your finger or mouse up and down the screen to catch notes in time to the music in this rhythm game about anxiety.

Project image
Quest

My role: Everything

Control two characters with unique abilities and move between paths to collect coins and defeat enemies in this rhythm-based auto-runner.

Skills

For my full resume, including educational and work history, see my LinkedIn.

Technical

Unity
C#
Technical Writing
Git
Markdown

Other

English (Native)
Japanese (JLPT N1)